Description
HACKING SECURITY ACCESS
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Note: The latest version of this project is
available in all versions of UE4 and UE5 that we
propose.
Version 2.2 – December 11, 2022
General fixes and enhancements, especially for UNREAL ENGINE 5
and 5.1.
- [fix] UI SelectWeapon fixed on UE5.
- [fix] textingUE4 montage error fixed on UE5.
- [Improvement] add force show password when hacked (more
ergonomic for third person mode).</li> - [New] New version of the blueprint weaponPhoneCode : the phone
system to find password, more efficient and stable (old version
does not work on UE5). - [fix] The weapon selection interface (SelectWeapon) no longer
displays the next weapon if it is identical to that selected.
Version 2.1 – April 9, 2022
- [Fix] Fade begin game for 4.27
- [Fix] gate blueprint actor for 4.27
- [Fix] ui select weapon for 4.27
- [Fix] ui arrested for 4.27
Version 2.0 – April 4, 2022
- Completely revised code
- Optimization and new way of using the digipad and card
reader. - Switch to 1st and 3rd person in real time.
- Artificial intelligence that can use card readers, doors,
digipads and even hear the player and do a routine. - The hacking phone is now physical and in the player’s hand
(before it was a UI) - Open everything you want with the cardreader/digipad/simple
button. - Intuitive and customizable use.
- Adding new interactive objects : box / gate / key / simple
button - Switch to digipad / simple button or cardreader with a
parameter (on the same blueprint actor) - New inventory System
Version 1.0 – 1.2 – May 11, 2021
VIDEO
(deprecated)
HACK SYSTEM BLUEPRINT AND UI (NEW)
- A mobile phone allowing to hack the digipads, the program does
not know the code, it behaves like a real hacking program: it tries
random passwords, to avoid waiting too long, the program has a
limit of 200 to 500 tests before finding the right code (10-30
seconds)
FIRST /THIRD PERSON CHARACTER
- Switch to first & third person in game, the gameplay change in
real time - Basic LineByChannel System
- Inventory System: you can ADD/GET/SET/REMOVE objects in your
inventory
DOOR
- Open and close the door automatically
- Customize the door (with card reader or with digipad)
- Handles are animated
- Dynamic light (open: green light and close: red light)
- Customization
- Close the door after authorization access.
- Duration to close the door.
CARD READER with door sound and
animation
- Detect (with LineByChannel) if you have the right card and open
the door - A card animation
- Two Sided
- Customization
- Remove the card after the door opens
- Duration climb light
- Change sounds dynamically with variables
- Animation from the card
DIGIPAD with door and sound
- Hit collision with LineByChannel
- Two Sided
- Customization
- Change the password and the size
- Custom color text with material instance and everything
COLLECT ITEMS
- Pickup system
- add the item to the player’s inventory
PROPS
All objects were created on 3DS MAX: UV’s generated.
AI
Artificial intelligence that can use card readers, doors,
digipads and even hear the player and do a routine.