Description
Simple UDP TCP Socket Server
Please check the documentation for up-to-date examples of
the functions.??
You can easily use TCP and UDP connections to send and receive
data in blueprints with this plugin . This is a Server. You can buy
a client here. All functions can be used
independently in almost all Blueprints. You can start the server in
Blueprint A. You can receive the data Blueprint B
and C. Then you can stop the server in Blueprint
X. Use UDP for streams, gaming (your own replication). For
everything else, like matchmaking, lobby, chat, is TCP suitable. I
recommend my?JSON
plugin?for data communication. You don’t need C++. You can use
this tool?for
testing and developing. Nativizing may not be possible in the
blueprints where the plugin is used. See Documentaiton.
My prices are low all year round.?
Version 1.12 and 1.20 tested on:?Windows 10,
Mojave, Android 7 and 9, IOS 12.
Free Win64
Demo with GUI (100MB)
Demo Projects v1.12 for 4.21 , v1.20 for 4.22, v1.30 for 4.25, v1.40 4.26 and newer (Plugin
needed, GUI Elments are so big because of mobile), C++
Demo
Demo that shows how to find a server on the LAN. Win64, Project (Server and Client Plugins
needed), Screenshots, Video
Changelog (4.27, 5.00, 5.10)
- (01/03/2022) Version 1.50: Memory management revised to avoid
memory leaks. You don’t have to connect a target in Blueprints
anymore (except for the events). Minor bug fixes.?
Changelog (4.26, 4.27, 5.00)
- (09/26/2022) Version 1.44: Bugfix: Cross compiling should work
now. - (09/02/2022) Version 1.43: Bugfix: Plugin could not be compiled
on Linux. - (07/19/2022) Version 1.42: Bugfix: Plugin was not able to
compile in C++ projects. - (04/22/2022) Version 1.41: You can now pass the RCON password
as a parameter instead of loading it from a file. - (04/18/2022) Version 1.40: RCON protocol implemented. You can
create an RCON server that communicates with third party RCON
clients.?
Changelog (4.25, 4.26, 4.27)
- (12/07/2021) Version 1.31: Added function to start the UE4 game
server (game host) at runtime. Added various integer and float to
bytes and back functions. - (02/14/2022) Version 1.32: See version 1.23. Additionally added
a better function. See documentation.? - (10/17/2021) Version 1.30: IPv6. AES encryption/decryption.
File sending and receiving over TCP (without RAM consumption).
Changelog (4.23, 4.24, 4.25)
- (07/16/2020) Version 1.23: If you send small messages very
quickly over TCP, they are sometimes merged?, or if you send large
messages, they are split.?This problem can now be solved with the
node “TCPMessage Wrapping
Changelog (4.22, 4.23, 4.24)
- (04/30/2020) Version 1.21: UDP packet size can be
determined.