Description
Simple Save Game Extension
The Simple SaveGame Extension gives access to an extended
SaveGame object that can handle saving and loading of Objects and
Actors.
Saved Objects/Actors are stored in separate files that get
loaded dynamically, therefor the loading of the actual SaveGame is
as fast as before.
The system was built on a few goals:
- Easy to use
- Easy setup
- Flexible
The system will be extended with more features and updated to
work with coming versions.
No C++ knowledge is required, all major features are available
through Blueprints.