Description
MultiPacker Redux
MultiPacker Redux is an Unreal Engine 4 Plugin editor for
manipulating Textures and Baking Materials, Channel Packing or
Generating SDF Masks; everything is done inside Unreal Engine.
It’s an evolution on the basis on MultiPacker, better global
performance 4k, the ability to work with Textures from outside the
project.
-Channel Pack: An standard to save memory usage
on Textures.
-SDF Masks: With a minimal texture footprint,
gets incredible results.
-Bake Material: From a Selected Property
Material bake the result to a Texture.
-Atlas Packing: Pack Multiple Textures on a
Single Texture.
Why a new Plugin?
- The old MultiPacker needed a complete rewrite on the code, many
parts of the editor are hard to use; all the changes needed breaks
the compatibility, for that reason was needed a new Plugin, not a
version update. - The plugin are update to take advantage of the new Unreal
Engine functions featured on newer versions (4.23>), Editor
Utility Widget, Subsystem, Global Shader… - Blueprints Functions accessible on Editor Utility Widget, it
allows everyone to have a Editor specialized by the user.
Future Plans for the Plugin: Google Docs