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Short Description

MultiPacker Redux ? Simplify asset packaging with MultiPacker Redux, streamlining your Unreal project packaging process.

Description

MultiPacker Redux

MultiPacker Redux is an Unreal Engine 4 Plugin editor for
manipulating Textures and Baking Materials, Channel Packing or
Generating SDF Masks; everything is done inside Unreal Engine.

It’s an evolution on the basis on MultiPacker, better global
performance 4k, the ability to work with Textures from outside the
project.

-Channel Pack: An standard to save memory usage
on Textures.

-SDF Masks: With a minimal texture footprint,
gets incredible results.

-Bake Material: From a Selected Property
Material bake the result to a Texture.

-Atlas Packing: Pack Multiple Textures on a
Single Texture.

Why a new Plugin?

  • The old MultiPacker needed a complete rewrite on the code, many
    parts of the editor are hard to use; all the changes needed breaks
    the compatibility, for that reason was needed a new Plugin, not a
    version update.
  • The plugin are update to take advantage of the new Unreal
    Engine functions featured on newer versions (4.23>), Editor
    Utility Widget, Subsystem, Global Shader…
  • Blueprints Functions accessible on Editor Utility Widget, it
    allows everyone to have a Editor specialized by the user.

Future Plans for the Plugin: Google Docs

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