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Short Description

Realistic Base Skeleton ? A highly detailed anatomical skeleton model for horror, medical, or fantasy projects. Fully rigged!

Description

Realistic Base Skeleton

The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton.

The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton. This Skeleton is rigged to the Epic skeleton and compatible with animations for it.

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Technical Details

?Features:

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  • Realistic Skeleton with switchable Materials
  • Change the amount of blaze in the Burnt Skeleton Material
  • Use single bone parts of the skeleton as environmental props

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Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Texture Size:

4096 x 4096 – 18

2048 x 2048 – 3

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Collision: Yes, Custom generated in engine

Vertex Count: 168 – 16750 (detailed list in Documentation)

LODs: No, for the character

Yes, for all static meshes

Number of Character: 1 (22546 Triangles)

Number of Blueprints: 0

Number of Meshes: 17

Number of Master Materials: 3

Number Material Instances: 7

Number of Textures: 21

Animated: No

Number of Animations: 0

Engine Compatibility: 4.15.3 and newer

Intended Platform: All

Platforms Tested: Windows

Documentation Included: Yes

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