Description
GMCv2 Advanced Locomotion Network Prediction Framework
GMCv2 Advanced Locomotion Network Prediction Framework
Save hundreds of hours of work with this innovative locomotion framework which completely replaces Unreal’s built-in character movement with a much more comprehensive and easier-to-use alternative – no C++ required.
?? GIVEAWAYS:
As a thank you to the community and to celebrate the release of GMCv2, all verified Discord members get a chance to win a $60/$70 Steam game each month for the remainder of 2024.
#?? UE VERSION INFO:
4.26 / 4.27 / 5.0 : GMCv1 [latest update: 1.6.6] discontinued, patches only
5.1 / 5.2 / 5.3 / 5.4 : GMCv2 [latest update: 2.1.0] active
What exactly does this asset offer?
The GMC is a framework for creating movement systems of any kind and complexity that goes far beyond Unreal’s default capabilities in terms of features, flexibility and networking support. It is a highly customizable and Blueprint-friendly locomotion and replication toolkit, that will greatly facilitate your development process with its innovative design and myriad of built-in features and functionalities. Even seasoned developers will be amazed by the iteration speed and ease of use that comes with leveraging the GMC for creating single- and multiplayer games.
How do I know if I need this?
For single-player games, consider whether you need a more extensive, robust, flexible and feature-rich character movement implementation than what Unreal provides out of the box. However, if you’re making a multiplayer game, you almost certainly need this plugin if you want professionally replicated movement in your game. Implementing lag-free, server-authoritative multiplayer movement is a notoriously difficult task and very hard to get right – the GMC will help you immensely with this by automating almost all of the complex setup required for you.
Will I get any help after I buy this?
Absolutely. Your purchase not only grants you access to the asset itself but also to the Discord support server, which is home to an active and friendly community of fellow developers. Beyond receiving assistance with any GMC-related questions, the Discord server is a place where you can share feedback, showcase your work, access preview builds of upcoming GMC versions, download templates and community-generated content, and engage in discussions about game development in general. It’s a space where users can collaborate, learn from each other, and collectively improve their skills.
Anything else I should know before purchasing?
It is highly recommended that you review the FAQ section on the documentation website. This will provide you with a clear understanding of what to expect from the plugin and help you determine whether it meets your requirements.
Okay, I’ve purchased the asset. How do I get started?
Note: The GMC is a fully custom solution built from scratch and not related to Unreal’s Character/CharacterMovementComponent classes in any way. It is therefore not directly compatible with any assets or engine features that depend on these classes.
GMCv2 Advanced Locomotion Network Prediction Framework