Description
35 AR VR Southeastern US Plants and Ecosystems
35 AR VR Southeastern US Plants and Ecosystems
This content pack includes 146 unique meshes, 35 AR/VR ready botanically correct plants that naturally occur in Southeastern US (North Carolina, to Florida, Mississippi and Puerto Rico), and 10 photorealistic sample ecosystem models.
Features:
- 35 AR/VR photorealistic, low-polygon plants ideal for large open worlds, AR and VR applications
- Individual variations, LODs, wind and light effects, all made using photographs taken in the wild
- 146 unique meshes for use in Central Florida landscapes
- Editable wind material with leaf rustle
- Subsurface scattering maps for light transparency and reflection on leaf surfaces
- 6 ground materials for use in landscape painting and some weeds for ground surface noise
- 10 example natural communities / ecosystems created from plant inventory and plant distribution GIS data for Central Florida
Plant list:
- American Beautyberry
- Blazing Star
- Bog Button
- Bracken Fern
- Chalky Bluestem
- Coastalplain Honeycomb
- Coontie
- Dahoon Holly
- Feay’s Palafox
- Fetterbush
- Flattop Goldenrod
- Florida Paintbrush
- Florida Tickseed
- Forked Bluecurl
- Goldenrod
- Hooded Pitcher Plant
- Lopsided Indiangrass
- Longleaf Pine
- Pond Cypress
- Prickly Pear
- Rayless Sunflower
- Reindeer Moss
- Sabal Palm
- Sand Live Oak
- Saw Palmetto
- Scarlet Calamint
- Scrub Rosemary
- Shortleaf Rosegentian
- Spanish Moss
- St. John’s Wort
- Tall Jointweed
- Titusville Balm
- Waterlily
- Wax Myrtle
- Wiregrass
UCF Arboretum Team
Dr. Patrick Bohlen: Director of Landscape and Natural Resources and Arboretum
- Jennifer Elliott: Assistant Director, Natural Resource and Arboretum Programs
- Ray Jarrett: Coordinator of Urban Forestry and Land Management Programs
- Amanda Lindsay: Senior Biologist
- John Guziejka: Biologist / Urban Forester
- Rafael Pares: Media Producer
Technical Details
Technical Details:
Number of Unique Meshes:
- 146
Collision:
- None
Vertex Count:
- Each of the 146 meshes has variable vertex count including reduced hand-made LOD
LODs:
- Mid LOD + Billboards for all assets except for clutter (meshes tested for AR/VR runtime efficiency)
Number of Materials + Material Instances:
- 4 Master Materials
- 101 Material Instances
- 2 misc materials
Number of Textures + Resolutions:
- 2048×2048 – 9
- 1024×2048 – 4
- 1024×1024 – 68
- 512×1024 – 4
- 512×512 – 78
- 128×128 – 3
Supported Dev Platforms:
- Windows YES
- Mac NO (Not tested)
35 AR VR Southeastern US Plants and Ecosystems