Description
Action RPG Inventory System
Video: youtube.com/watch?v=6Lu8It-L0_s
The Action RPG Inventory System is a multiplayer supported
inventory management system featuring equip-able and usable items.
It can be used in single-player and multiplayer projects,
regardless of your game theme and UI design.
The Action RPG Inventory System allows for easy interaction
between the player?s inventory and individual objects in the world
or actors that have an inventory.
It is designed with a multiplayer first approach and the network
traffic is minimized when passing item information and requests
between the server and clients.
The technical demo included is an MMO styled example with a Drag
& Drop UI. This demo showcases how quick it is to implement and use
the Inventory System in your own project.
The system is easy to learn and expand upon to meet your
specific needs.
Features:
? Single Player and Multiplayer 100% supported.
? Clean, efficient and easy to follow code.
? Replicated player stats and equipment.
? Configurable equipment, items, and stats.
? Customizable player equipment types and slots.
? Create new items quickly and with ease.
? Practical and easy to modify ?Drag & Drop? UI example.
? Master Item list and Loot Table list examples.
? Move, drop, use, equip, unequip, swap, stack and split
items.
? Loot container and storage container blueprints samples
Included.
? Includes Usable, Equipment and Consumable item examples.
This is not an RPG Starter Kit and the practical examples and
items demonstrating how to easily use the Action RPG Inventory
System are a bonus.