Description
Actor Waypoints
Preview: vimeo.com/160807898
Quickly get actors in your scene moving for simple motion or
pre-visualization, tutorials included.?Learn the fundamentals of
blueprint-based actor translation, rotation, movement smoothing,
line visualization, and event triggering by examining the
well-organized and commented blueprints.?Feel free to grab chunks
of the blueprints and do whatever you want with them.?
Drag and drop target points into your scene, snap a waypoint
component onto each of your movable actors, and add waypoints by
selecting target points by name or selecting them directly in the
level. Accept the default or set the time or speed each actor will
take from waypoint to waypoint. Enable looping to make an actor
continue around waypoints indefinitely.
To see travel lines, snap the waypoint visualizer component onto
your actor and customize line color, duration, and thickness. The
waypoint visualizer provides editable line colors for different
stages of each actor’s movement (move to first waypoint, waypoint
to waypoint, and loop) and draws them in the level during play.
Do anything enabled by blueprints as actors travel by using
waypoint change and movement complete events (requires
blueprinting, but entirely optional).
List of Features:
* Waypoint List Construction
* Smooth Movement Between Waypoints
* Time Between Waypoints Editable
* Speed Between Waypoints Editable
* Starting Delay Editable
* Auto-Rotation Toggle
* Waypoint Visualization
* Visualization Coloring Editable
* In Place Enable/Disable Toggles
* Change Waypoint Event
* Finished Moving Event