Description
Advanced Blueprint Hotkeys
IMPORTANT : IF you have already installed V1, make sure
to save a local copy of the file “HotkeyBindings.ini” which can
be found at in the following folder:
EngineDirectory/Engine/Plugins/Marketplace/HotkeyEditor/Config
Once you have saved this file, and updated to the latest
version.
Copy it to
C:Users[UserName]AppDataRoamingUnrealEnginePluginsHotkeyEditorConfig
This will make sure that your old bindings are converted
properly to the new system! 🙂
NEW V2.0:
Cluster spawning: The editor has been revamped, and you can now
join together entire clusters of nodes and spawn all of them with
one single binding!
Sick of typing long search strings in the Blueprint context
menu, hoping not to misspell and praying that the node you’re
looking for is the first to show up? Every single time you want to
add a node? Especially the nodes you use at least 100 times every
day?
Now you don’t have to! With this hotkey editor you can create
entirely custom hotkeys for almost any
blueprint node!
Alt + S for a Self node? Sure!
Ctrl + Alt + T for Get Actor Transform?
Absolutely!
Shift + Alt + Ctrl + W + A + S + D to add a Custom
Event? Why not?!
YOU DECIDE! Use whatever logic or system you
want for you very own keyboard shortcuts!
It has sped up my workflow tremendously, not having to right
click and search every time I want to add a node. Hopefully it will
for you as well!