Description
Agora Global Events
Agora Global Events
Global events for easy cross-actor-object communication.
Cross-communicate between actors, objects, umg, components etc. without any references to each other. No more casting or using get all actors of class.
Technical Details
Features:
- Easy communication between actors/objects.
- Eliminates actor/object casting.
- Eliminates actor/object referencing.
- Integrates with gameplay debugger.
Code Modules:
- ?AgoraGlobalEvents (Runtime)
- ?AgoraGlobalEventsEditor (Editor)
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: Not out-of-the-box but should be possible.
Supported Development Platforms: All platforms that Unreal Engine supports.
Supported Target Build Platforms: All platforms that Unreal Engine supports.
Agora Global Events