Description
Archer Girl
Archer Girl
The character has modular clothes, body and weapon.
- RIG
The character has a detailed facial rig.
For this, the character was equipped with additional bones:
chin, eyeballs, eyelids, eyebrows, ears, nose, cheeks, nasal septum, tongue, teeth.
And also there are additional bones for breast, fabric back/front, quiver, arrow, feather,
strap, cape, bow as well as for pony tail.
“The skeleton has a matching hierarchy and bone name with the engine standards.
This makes it easy to make retargeted animations.”
- TEXTURES
Number of PBR skins:?2
Number of texture sets:?7
“All textures are high resolution in 4k.
We mainly use the?TARGA?format.
The format is high quality, but takes up a lot of space.
If necessary, you can compress the format of textures.
Or ask us to do so.”
- CHARACTER CUSTOMIZATION
Rag Doll/Physical Asset:?Yes
Cloth Physics:?Yes
Modular:?Yes
ID Map:?No
Rigid Body Dynamics:?Yes
?Modeling the motion of different parts of the character when moving?
Materials/Materials Assets:?Yes
“with the ability to up customize textures”
Blueprints:?Yes?(for UE).
“Epic Third Person Anims used for demo purposes”
Rigged:?Yes
Rigged to Epic skeleton:?Yes
If rigged to the Epic skeleton, IK bones are included:?Yes
Animated:?No?(Epic Third Person Anims used for demo purposes)
Number of characters:?1
Persons:?26423
Vert:?30511
Tris:?51958
Number of Materials and Material Instances:?12/12
Number of Textures:?33
Texture Resolutions:?4096×4096
Supported Development Platforms:
Windows:?Yes
Mac:?Yes
Archer Girl
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