Ue3DFree Unreal Engine Free Assets

Link Source Fab Unreal Engine

Short Description

Blueprint Sticky Notes ? Organize and annotate your Blueprint workflows with easy-to-use sticky notes for better project management.

Description

Blueprint Sticky Notes

Plugin adds possibility to create sticky notes in Blueprints.
Handy when you want to write more detailed informations as TODOs,
issues or descriptions. Regular blueprint comments are great for
small amount of text but when you want to write something complex
they broke blueprint visibility. What’s cool about notes is that
they won’t break your Blueprints even if someone from your team
doesn’t have the plugin.

Showcase

Level Notes
Showcase

Global Notes
Showcase

How to add new note:

  • Right click on Blueprint you are editing,
  • In search: Add Sticky Note,

How to customize notes:

  • Go to project settings,
  • Scroll down,
  • Select Sticky Notes in Blueprint Note category,
  • You can change: title font size, title color, shadow color,
    shadow offset, content color, content background color, content
    font size, content padding and border color,

How to add Level Note (4.27 with 1.4
update)

  • Open your level,
  • Using Place Actors place Sticky Level Note,

1.1 Update:

  • Added possibility to find notes in Find In Blueprints,

1.2 Update:

  • Added possibility to customize each note separately,

1.3 Update:

  • Added tracking options: priority, status, tags,
  • Added Blueprint Note Viewer for searching / filtering the
    notes,

1.4 Update: (4.27 only)

NEW Sticky Level Notes

Features:

  • Ability to add sticky notes to your maps,
  • As the Blueprints Notes, they won’t break your project. They
    are not saved in the level as they are stored as JSON files
    separately,?
  • Note visible in editor and/or in-game editor,?
  • Customizable like Blueprint Sticky Notes,
  • Beams,
  • Pointing things in editor,
  • Notes are added to level layers for easier filtering,
  • Core: Duplicate Note,
  • Core: Duplicate note using ALT + move,
  • Core: Copy/Paste to the same level and another level,
  • Core: Map Rename when the level is opened in the editor,
  • Core: Map Rename when the level is not opened in the
    editor,

1.5 Update: (4.27 only)

  • Level Notes visible in Blueprint Note Viewer,
  • Ability to add level notes during gameplay,

1.6 Update (4.27 only)

NEW Global Notes

  • Ability to create global notes, can be used like notepad,
  • Change font size, color, bg color, shadow offset and
    color,
  • Defaults can be changed in plugin settings,

Update Roadmap

– 1.7: Material Notes support.

If you have any feature request just let me know!

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