Description
BlueprintWebSocket
BlueprintWebSocket
Full WebSocket client for Blueprints and C++. Easily connect to a WebSocket server using ws or wss protocols.
BlueprintWebSocket is an easy-to-use WebSocket client fully available for Blueprints and C++.
Integrate it easily within your project and start sending and receiving string or binary messages with your WebSocket server.
Choose your protocol
BlueprintWebSocket allows you to connect to the server with ws or wss protocols.
Multi-connections
Create as much sockets as you want to connect to several WebSocket servers at the same time.
Headers access
BlueprintWebSocket allows you to add custom header keys and values.
No Dependency
BlueprintWebSocket is built around the engine’s WebSockets module. It doesn’t require any dependency.
BlueprintWebSocket
Unreal Engine’s BlueprintWebSocket:
**Unleash Real-time Communication in Unreal Engine with BlueprintWebSocket**
BlueprintWebSocket empowers Unreal Engine developers to seamlessly integrate real-time communication into their projects. This powerful Blueprint library facilitates robust WebSocket connections, enabling features like multiplayer games, live data streaming, and interactive installations. Easily manage connections, send & receive JSON or custom data, and build interactive experiences without complex coding. Perfect for beginners and experienced developers alike, BlueprintWebSocket simplifies complex networking tasks, boosting development efficiency. Download the plugin and Unreal Engine projects today. #UnrealEngine #Blueprint #WebSocket #Networking #GameDevelopment #RealTime #Plugin