Description
Brushify Canyons Pack
Find out more about the complete Brushify system
at:?www.brushify.io
Brushify Overview video:?https://youtu.be/pH0Sq58ZpSo
Canyons Pack Showcase & Tutorial Video:
https://www.youtube.com/watch?v=KRbG0IgGt5o
Create massive Canyon environments with this powerful
easy to use pack. Perfect for level designers and environment
artists.
READY MADE LEVEL
Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating
cinematics and learning from the example setup.
Brushify Canyons Pack
ALPHA BRUSHES
The included Alpha Sculpting Brush allows you to add detail to
the landscape while maintaining artistic control in real-time.
This Canyons Pack contains 4 Alpha Sculpting Brushes
stored in a single 8192×8192 texture.
Tutorial here:?https://youtu.be/MYqvBvR5LBQ?t=1361
DISTANCE MESHES
Want to add a detailed background vista, but you don’t want the
cost? Use Distance meshes, they are optimized geometry that are
purpose built to match the playable landscape. A great way to
extend your world far into the horizon without affecting
performance.
The Alpha Brushes / Distance Meshes are generated from
Real-World Height data which is then texturized to create realistic
high resolution results.
This Canyons Pack contains 4 Canyon Distance Meshes for
background vistas (See Screenshot above).
PROCEDURAL SPAWNERS
The pack includes Procedural Spawners for quickly scattering
Desert Rocks and Bushes on slopes. Procedural Assets are optimized
and created using the latest Photogrammetry techniques.
Tutorial Here:?https://youtu.be/N1QeIRp66p8
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes.
This material allows users to paint?multiple
biomes?with ease across huge landscapes.?Each
biome is it’s own Automatic Paint Layer.?There are 11
landscape layers for you to choose from including Grass, Desert,
Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to?any landscape?and
it will be automatically textured and covered with optimized
Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion
Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness,
Reduced Distance Tiling Feature, 3 stage Level Of Detail system
(Far, Medium and Near), optimized Shader overdraw and Flow
mapping.
The entire shader is fully modular in design and functions can
be removed and customized in order to streamline the system to your
project.
This pack comes with a playable level with a complete ready-made
landscape. Everything you see in the screenshots is provided, along
with the powerful shaders and workflows shown in Brushify
tutorials.?
Get Started with the Brushify Landscape Auto Material by
following this tutorial:?https://www.youtube.com/watch?v=YPR1XFOUvp4
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic
launcher, click ‘Add to project’ then choose ‘Overwrite files’.
This is required because Brushify packs share some generic objects,
textures and shaders.
TUTORIALS
Learn to use Brushify with Brushify – Unreal Engine
Bootcamp!
https://www.brushify.io/bootcamp
Build an Island level in 1 hour:?https://www.youtube.com/watch?v=vkOt1zSc1rE
Build a House in the woods:?https://youtu.be/tC9PAU9ChZ0
Brushify Changelog
Brushify Canyons Pack