Description
Car Paint
Discord support channel: https://discordapp.com/widget?id=621808350388027442
Example video here: https://youtu.be/xTeGoKITm1Y
A simple master material for use with material instances that
covers all the common car body surfaces. This uses the dual normal
clear coat shader for best results. Textures for carbon fiber,
metallic flake and clear coat scratches have been included. The
metallic flake includes the sparkle effect as the perspective
changes. Also supports texture maps as a mask for different surface
types.
“Clear Coat Enable Second Normal” must be activated in project
settings to see the full effect.
Examples of what can be created with this material are in the
screenshots, including carbon fiber (matt, gloss and tinted), foil
wraps, metallic paint, candy paint, flip/pearl paint, faded and
scratched paint.
Also included is a very simple system for racing stripes. This
uses locally aligned coordinates, so will not need UV maps, but may
not work in all situations. Please note that for all other material
effects this requires the meshes to have proper UV maps.