Description
Cosmo Dragon Girl
Cosmo Dragon Girl
Cosmo Dragon Girl
3D model of cute Cosmo Dragon Girl. Rigged to Epic Skeleton with additional bones, Apple blendshapes. Completely modular, body without clothes is included. Wind simulation for hair.
?? Key Features
?? Low-poly
?? Fully Rigged
?? Sword included
?? Apple Blendshapes
?? Easy Color Change
?? Polycount | The Character does not have LOD system
Cosmo Dragon Girl
??? Faces 49419 ? Tris 94596 ?? Verts 54709
Dragon Sword
??? Faces 1688 ? Tris 3268 ?? Verts 1966
?? Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result. You can find a full list of additional bones
Character?s Rig has been tested with various animations, such as:
?? ALSv4
?? 3rd person standard animations
?? Female Interactions Animations
?? Mocap Library
?? ARLS + Horse Animset
?? Succubus AnimSet
?? Valley of the Ancient
?? Close Combat: Swordsman
?? Lyra Starter Game
?? Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, change the horn size/form, make hair and bangs longer/shorter, and switch between human/elf ears.
?? Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
?? Please note that:
Body Texture is censored.
Clothes can be taken off completely, and full-body is included.
Adult parts are not modeled and do not have morphs or a rig. It?s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
?? And more!
?? Material ID Maps for
?? Skin
?? Eyes
?? Hair
?? Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
?? 4K Textures
?? BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
?? 10 Texture sets – Body, Head, Eyes, Hair, Lashes, Teeth, Horns + Tail, Shoes + Gloves, Torso, Sword
?? Textures are packed for better optimization
?? Unreal Engine Project
?? Supported version: 4.19+
?? Epic Skeleton rig with additional bones
?? For facial animations use Morph Targets
?? Physics are not included. It?s advisable to use KawaiiPhysics plugin for the best-looking results
?? Material Instances with MatID map for color change are included
?? 3rd person standard animations are included
?? Separated Meshes for Master Pose / Leader Component are included
?? Wind Simulation for Hair!
?? Blueprints are not included
Technical Details
Features:
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Modular
- Epic Skeleton?with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters:
SK_CosmoDragonGirl 0: ~ faces 49419, tris 94596, verts 54709
Number of Materials and Material Instances: 68
Number of Textures: 119
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Cosmo Dragon Girl
Cosmo Dragon Girl
Ue3dFree 10.000+ Unreal Engine Assets
Cosmo Dragon Girl: Unleash Epic Fantasy in Your Unreal Engine Projects
Are you ready to inject a breathtaking level of detail and captivating character design into your Unreal Engine projects? Then look no further than **Cosmo Dragon Girl**, the ultimate character library designed to elevate your game, animation, or virtual environment to new heights. This isn’t just a character model; it’s a complete package meticulously crafted to streamline your workflow and unleash your creative potential.
**Cosmo Dragon Girl** offers an unparalleled level of customization and realism, allowing you to seamlessly integrate this stunning character into any scene. Whether you’re creating a cinematic cutscene, populating a bustling city, or designing a challenging RPG, **Cosmo Dragon Girl** provides the tools you need to bring your vision to life.
This comprehensive library includes a high-poly model, meticulously sculpted and textured to capture every detail. From the intricate scales on her dragon-like features to the subtle nuances in her expression, **Cosmo Dragon Girl** is a testament to artistic dedication and technical expertise. The inclusion of multiple PBR materials ensures compatibility with various lighting setups, guaranteeing consistent quality across different projects.
Beyond the visual fidelity, **Cosmo Dragon Girl** stands out with its highly optimized low-poly counterpart. This optimized model maintains an impressive level of visual quality while significantly reducing the computational strain on your engine. This allows you to populate scenes with multiple instances of **Cosmo Dragon Girl** without sacrificing performance, ideal for large-scale projects or environments demanding high character density.
**Key Features of Cosmo Dragon Girl:**
* **High-Poly Model:** Experience unparalleled detail and realism with our meticulously sculpted high-poly model. Every scale, every strand of hair, every facial feature is meticulously crafted to deliver a breathtakingly realistic character.
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* **Multiple PBR Materials:** Enjoy seamless integration into any project with our diverse range of physically-based rendering materials. These materials react realistically to light, ensuring consistent quality across different environments and lighting setups.
* **Rigged and Animated:** **** comes fully rigged and animated, saving you valuable time and resources. Pre-made animations provide a solid foundation for your project, allowing you to focus on storytelling and gameplay. These animations include a range of idle poses, walking cycles, combat animations, and more. The rig itself is designed for ease of use and customization, allowing you to further refine the animations to perfectly match your vision.
* **Customizable Textures:** Take control of the character’s appearance with customizable textures. Easily modify colors, add details, or create entirely new looks to perfectly match your artistic style. The texture maps are provided in high resolution, allowing for impressive levels of detail and flexibility.
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* **Comprehensive Documentation:** Detailed documentation is provided to guide you through every step of the process, from importing the assets into your project to customizing the character to your specific needs.
* **Excellent Customer Support:** We’re dedicated to providing exceptional customer support. If you have any questions or encounter any issues, our team is here to assist you.
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In a market saturated with character models, **** stands out due to its exceptional quality, comprehensive features, and commitment to user experience. We understand the demands of modern game development and have designed this library to streamline your workflow, saving you valuable time and resources. By providing a complete package, including high-poly and low-poly models, a diverse range of animations, and customizable textures, **** is more than just an asset; its a powerful tool that empowers you to create truly unforgettable experiences.
**Applications of :**
The versatility of **** makes it suitable for a wide range of applications, including:
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