Description
Dead City
Post-apocalyptic city with settlements.
Ruined city with new settlements, interiors, shops, improvised shelter props and much more.
Technical Details
Features:
- ?Large environment with tons of props
- ?Each and every building can be entered
- Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)
Number of Unique Meshes: 421
Collision: custom and automatically generated. Large meshes like houses use per-poly collision.
LODs: Yes
Number of Materials and Material Instances: 483
Number of Textures: 887
Texture Resolutions: 128-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Dead City
Unreal Engine’s library and the product “Dead “:
**Unleash Post-Apocalyptic Worlds with Unreal Engine’s Library & Dead **
Dead leverages the power of Unreal Engine’s comprehensive library to deliver a breathtaking post-apocalyptic experience. From detailed environment assets to advanced character animation tools, Unreal Engine provides the foundation for Dead ‘s immersive world. Explore decaying skyscrapers, intricate ruin details, and realistic character models, all built using Unreal Engine’s cutting-edge features. Download Dead and witness the unparalleled visual fidelity enabled by Unreal Engine’s powerful asset library. Experience realistic lighting, shadows, and particle effects ? elevating gameplay to new heights. #UnrealEngine #DeadCity #PostApocalyptic #GameDevelopment #GameAssets #3DGraphics