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Hong Kong Alley

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Short Description

Hong Kong Alley ? A detailed, neon-lit urban alley capturing the essence of Hong Kong’s bustling streets.

Description

Hong Kong Alley

Hong Kong Alley

An Asian alley set during the night. Inspired by elements from modern Hong Kong and the history of the Kowloon walled city. The scene is delivered as depicted in the screenshots attached.

An abandoned alleyway in near future Hong Kong.

The project includes the kind of assets you’d expect to find in a Asian alleyway –

lanterns, stairways, rolling door gates, 2 exterior storefronts as well as a few scifi-themed elements.

Included:

– 90+ assets – some referencing unique textures while others share one or more of the tileable materials.

– Included in the assets are several sets of pipes and ventilation shafts, all constructed using a single tileable material.

– The main master materials were designed with adjustments for the PBR parameters and an option for detail normal maps (included in package a few basic detail normal maps which were used across the scene).

– Vertex Paint functionality for selected tileable surfaces with expanded effects like wind-motion, puddles and neon-flickering.

– Spline-based Blueprints to help placement of cables, small pipes and flag pennants.

– Tileable textures for simulating the rough wall, awning fabric, trash bags, metal grating and more.

– A few particle FX for simulating electric sparks & dripping.

– A Materials Map used to demonstrate and help test the tileable materials and decals.

– An Overview level showing all of the assets used in the final environment.

Some of the grunge and poster decals in the environment were created with photographs from Textures.com.

These photographs may not be redistributed by default; please visit for more information.

Technical Details

Number of Meshes: 105

Collision: Yes, automatically generated

Number of Master Materials: 19

Number of Material Instances: 148

Number of Textures: 129

Texture Resolutions: 256 – 2K

Number of Animations: 1 (lantern)

Number of Blueprints: 8

Type of Emitters: CPU

LODs: None

Hong Kong Alley

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