Description
Landscape Auto Material Template
[Landscape Auto Material Template]
Template includes 5 landscape layers with landscape grass types.
Possibility using as auto material (automatic paint ladscape
depends of world normals) and as hand painted material (paint by
hand where you need/locations you want to change on your own) with
grass types (scatter type linked to specific landscape
layer(s)).
Overview
video explains it better
For production using you need to:
– Using your own grass types OR repace/edit default meshes in
grass types with your owns or Quixel Megascans assets – such as
grass, stones, flowers etc. (Its like a scatters linked to specific
landscape layer, test landscape with Quixel Megascans you can see
on the screenshots and on the second half of the video).
– Replace default textures in landscape material. You have 5
layers, so you need to set texture set for each of them. Example:
grass, sand, soil, stones, rock (base color, roughness, normal,
displacement(heigh) maps for each layer)