Description
Multiplayer Control Point Asset
This Multiplayer Control Point Asset is a set of Blueprints to
rapidly develop all types of area control game modes like:
- Control
- Payload
- King of the Hill
- Capture The Flag
- And more!
This asset supports a wide range of features out of the box,
including:
- Team Based Capture Permissions so points can
be captured by one, some, or all teams - Control Point Locking to prevent control
points from being captured by any team - Parameterized Material Support so map art can
change colors to match the capturing or controlling team - Bug-free Multiplayer, Dedicated Server, Listen
Server, or Split Screen - Custom Capture Geometry for uniquely shaped
control points - Tons of Tunable Rules to customize capture
time, stealing, draining, control restoration and more! - Download the standalone demo to see
all the features in action!
As feature-rich as it is, it wouldn’t be any good to you if you
can’t implement it. Not only have I focused on designing an easy
to customize asset, I’m also committed to providing quality
support through Discord or email!
I’m a AAA game developer with 15 years of experience building
multiplayer action games. I’ve worked on the most technically
demanding blockbusters of the last decade, and I can’t count the
number of control point style game modes I’ve worked on, and I’ve
brought every feature I’ve built into this Multiplayer Control
Point Asset!