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NPC Manager System

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Original price was: 99.99UE.Current price is: 5.00UE.

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Link Source Fab Unreal Engine

Short Description

NPC Manager System ? A complete NPC manager system for handling AI characters, interactions, and behavior.

Description

NPC Manager System

The NPC Manager System allows you to create NPCs with complex
behaviors for your project.

TRAILER

Main Features:

NPC Profiles – These are task lists that NPCs
will follow as they go about their daily routines. You can use one
or more Profiles to customize how your NPCs behave in your
game.

Tasks – Each Task can guide the NPC to go to a
specific Point of Interest, roam inside a volume, roam between
WayPoints, Follow a Path, or Go Home. In addition, you can tell the
NPC to go to a specific location in your scene, or even use a
Custom Task, where you add your own custom logic!

NPC Dynamic Dialogue – NPCs can talk to each
other using the Dynamic Dialogue System. This flexible system uses
a Datatable to store all possible NPC lines and the NPCs will
create a dynamic conversation on the fly!

Player Interaction – The NPCs have a framework
that can be used to add specific Player Interactions, such as a
quest or dialogue system! By simply using Blueprint Interface calls
you can easily add any dialogue system to the NPC.

Optimization Options – The system has?a variety
of performance optimization settings, such as a Player Proximity
System, and visibility-based optimizations that enable you to have
crowds in your scene with great performance!

Crowd Tools – This asset also comes with
additional tools to help you build performant crowds. Static NPCs
and Spline-based crowds are included to further add life to any
game scene.

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