Description
OpenLand Grass Customizable Game Ready Grass System
OpenLand Grass Customizable Game Ready Grass System
With OpenLand Grass, you can add grass to your scene in a few minutes. They are customizable & optimized for performance. They also have RVT based blending options, blueprint support among other features.
Grass & foliage can make your scene looks pretty nice. But, they can be performance-heavy. OpenLand Grass looks good & well optimized for performance. It ships with 5 types of grass, but you can make an unlimited number of variations with built-in customization tools.
Features:
- 8 Game Ready Grass Types with 24 density variations
- Create an unlimited number of variations with built-in customization tools.
- Works with landscapes, foliage tool, or procedural foliage volumes
- Bottom & Distance blending with Runtime Virtual Textures (RVT)
- Hide Grass under other static meshes (using RVTs)
- Distance-based Z height blending
- Wind Support including Directional Wind
- Blueprint based configurations (both in editor & runtime)
- Texture based grass variations & projects
- Get access to all OpenLand’s RVT blending Tools
- Get access to TinyLand: (the core of OpenLand)
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- ?8 Game Ready Grass Types with 24 density variations (Low poly grass cards with proper LODs)
- ?Landscape auto-material with 2 auto layers & 5 paint layers
- ?2 Material functions to add additional custom paint layers
- 3 Material functions to add RVT based blending for grass & static meshes
- GPU based wind support with Blueprint control
- 20 Noises & Variation Textures for grass
OpenLand Grass Customizable Game Ready Grass System
OpenLand Grass Customizable Game Ready Grass System