Ue3DFree Unreal Engine Free Assets

Link Source Fab Unreal Engine

Short Description

Procedural Climbing with Control Rig ? A dynamic climbing system with procedural animation blending for smooth traversal.

Description

Procedural Climbing with Control Rig

Procedural Climbing with Control Rig

Climbing logic in Character Blueprint, Anim Graph, and Control Rig animation. Driven by logic, no climbing animations needed!

 

Technical Details

Features:

  • ?Character Blueprint for movement logic
  • ?Updated Anim Graph
  • ?Control Rig for natural and adaptive movement while climbing.
  • Includes interactive hand reaching and falling foot placement in control rig.

Animation types (Root Motion/In-place): Control Rig directly ties with root movement.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Setting up is easy. Simply copy logic from the BP_ThirdPersonCharacterClimb character blueprint (Do not forget the “Climb Trace” function logic), and the AnimGraph logic, including event graph. Make rules for going into climbing from Main States in your animation blueprint. Will always default when exiting climbing for simple rule settings. Or just simply use provided character with logic already in place.

Procedural Climbing with Control Rig

Related Products