Ue3DFree Unreal Engine Free Assets

Link Source Fab Unreal Engine

Short Description

Quick Gravity Tools ? A versatile set of gravity tools for physics-based gameplay, perfect for quick implementation and adjustments.

Description

Quick Gravity Tools

Preview: www.youtube.com/playlist?list=PLLNIC5JULdKVAzLJN3SiaqMiHvKTIjg9f

Quick Gravity Tools works like a trigger and allows you to quick
enable various gravity settings to a large number of static meshes,
with few clicks, without need to set each of one individually.

Quick Gravity Tools works with any static mesh. You only need to
drop the “GravitySettings” BP into your level, and set the
desirable static mesh to “Movable”, in “Mobility Settings”.
Alternatively, you can use Tags and Tags Names too.

* Useful group feature: You can set each trigger individually, with
individual settings, including using static meshes with certain
groups of tag names specified *

Things like : Radial Force , Radial Impulse, Radius, Linear and
Angular velocity can set direct in “GravitySettings”
blueprint.

You can choose to use between Radial Force or a constant Linear and
Angular Velocity. All this ready to be set in “Gravity Settings”
BP, direct in your level!

Prerequisites: The meshes you want to be affected by the
“GravitySettings” BP, must have mobility set to “movable”.

Works with gravity set to ON or OFF.

*Update: Added options “Auto Start” and “Time to Auto Start”;
Added new map with new examples.

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