Description
Shadersource Branching River Tool
SHADERSOURCE Branching River Tool
This River Tool uses spline meshes and flow maps that can
automatically create a seamless branch or fork within a river
system.
Vertex Painting can be used to paint and change the river
direction using flow map systems, paint Whitewater for rapids and
even paint opacity for seamless river blending.
Videos:
Comparison Video: https://www.youtube.com/watch?v=ruVITexmW40
Fluid Interaction Tool Implementation – Quick
Guide: https://www.youtube.com/watch?v=QOr5o6w1XtE
Realistic River Systems with ShaderSource Branching River Tool for Unreal Engine
Craft stunningly realistic branching rivers in your Unreal Engine projects with ShaderSource’s innovative Branching River Tool. This powerful asset simplifies complex river creation, offering unparalleled control over branching patterns, water flow, and visual details. Boost your game’s visuals with realistic reflections, refractions, and dynamic water simulations. Seamlessly integrate this tool into your existing workflow for efficient and visually impressive river generation. Download now and transform your Unreal Engine landscapes! #UnrealEngine #ShaderSource #GameDevelopment #RiverTool #WaterSimulation #GameAssets #RealisticWater