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Stealth Ninja Game Mechanics

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Original price was: 14.99UE.Current price is: 5.00UE.

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Link Source Fab Unreal Engine

Short Description

Stealth Ninja Game Mechanics ? Add stealth mechanics and ninja-like abilities to your game using this specialized blueprint system.

Description

Stealth Ninja Game Mechanics

This project is a collection of components, each featuring a
common stealth ninja game mechanic. The components were developed
with stealth ninja games in mind, but they can be implemented to
any kind of game that will have cover (wall hiding), ledge
movement, grappling hook or action sword combat.

Demonstration Playlist of the
Components

This project is a set of the following
components
:

  • Simple Ledge Climbing System ? Handles the
    character climb and movements on ledges.
  • Cover System ? Handles hiding and movements
    behind walls.
  • Grappling Hook ? Handles the grappling hook
    aim and launch.
  • Targeting System ? Handles the camera lock on
    and target switching.
  • Ninja Combat System ? Handles attacking,
    blocking, projectile throws, item switching and use, rolling,
    grabbing enemies and enemy?s dead bodies, and stealth kill
    enemies

And additionally:

  • Enemy Stealth Interaction – Component to
    handle when the AI is grabbed, stealth killed, or the body is being
    carried.
  • Item Widget ? Widget to chose between items
    (Default: Grappling hook, Shuriken, Healing and Distraction
    Rock).
  • Enemies AI – Basic stealth and combat AI for
    enemies, with perception (sight and hearing) meter, shuriken
    throws, and alerting other AIs.
  • HUD Blueprint – To indicate enemies
    off-screen.

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