Description
Tracking System
The tracking system automatically tracks and displays a target
within radar range. And a target is identified as an ally or an
enemy. Also, ally and enemy are displayed in different marker
color.
Displays information about a target. A targets type, distance,
identification of friend or foe.
Also, this system provides “prohibit friendly fire” function.
And the crosshair color changes when you aim at an enemy.
## Revolutionize Your Projects with Unreal Engine’s Advanced Tracking System
Unlock the power of real-time tracking within Unreal Engine with our cutting-edge Tracking System. This robust solution seamlessly integrates advanced tracking capabilities, enabling you to create immersive and interactive experiences unlike any other.
**Key Features:**
* **Precise Tracking:** Achieve pinpoint accuracy for seamless object interaction and realistic simulations.
* **Versatile Compatibility:** Works flawlessly with a wide range of tracking devices, offering maximum flexibility.
* **Intuitive Workflow:** Easily integrate our system into your existing Unreal Engine projects with minimal effort.
* **Enhanced Performance:** Optimized for optimal performance, ensuring smooth and lag-free tracking.
**Applications:**
From AR/VR applications to advanced simulations, our Tracking System empowers you to build innovative projects previously unimaginable.
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