Description
Zen Dev
The Zen Dev plugin is a collection of useful
QOL (Quality of Life) tools you can use to help you with game
development. As game developers ourselves, we know how hard it can
be regardless of your team size. We made these tools to make our
dev process smoother and faster, and we hope they bring some more
Zen to your development too.
Preview video: https://youtu.be/mYO42bBQLPM
See our changelog to see what has changed from version
to version: https://docs.google.com/document/d/1v2kGJglBvJwOxGM7y2iVV3WIxr4Nxrm9Cgkqh-5fglY/edit?usp=sharing
Included Features
- Zen Mode lets you quickly toggle side panels
(i.e. My Blueprint, Components, Details, etc) with a keyboard
shortcut. - Play in Fullscreen lets you PIE in true
fullscreen with a single button press/keyboard shortcut. - UE4 Content Drawer ports one of the most
popular UE5 QOL features to UE4; this is a special Content
Browser that appears temporarily almost anywhere in the
editor with a keyboard shortcut or by clicking on it.
Read more details below or in our docs.
Zen Mode
The Zen Mode feature allows you to bind a keyboard shortcut
(defaults to Z) of your choice to quickly
show/hide panels in the Blueprint Editor. By quickly hiding the My
Blueprint, Components, Details, etc. panels, you can use that
additional screen space to focus on reading and writing Blueprint
nodes, designing levels.
While the plugin hides the panels by closing them for UE4 users,
the plugin gives UE5 users the default option to simply dock and
undock them to the sidebar. Please read our
docs for
installation instructions for UE5 projects.
Zen Mode is a type of mode found in most code editors, but after
feeling increasingly claustrophobic with our growing blueprints I
decided to create a Zen Mode for Unreal. We realized that we right
our blueprints mostly left-to-right and the side panels were just
taking up precious space. What started as an internal engine
modification for UE5 only has been improved for both UE4 and UE5 as
a plugin that all users can benefit from.
UE4 Content Drawer
The UE4 Content Drawer feature ports UE5’s popular temporary,
always accessible Content Browser to UE4.
Do note that using UE5’s shortcut (Ctrl+Space) does not
work with the level editor in UE4. Instead, the
default keyboard shortcut is Ctrl+D (Windows/Linux) or
Command+D (Mac).
Keyboard Shortcut Issues
If you’re having issues getting the keyboard shortcut to work,
try switching between the current tab and another tab (open a
blueprint or other asset if you don’t have one open) 1 or 2 times
and see if the shortcut is working again. Usually this when you
have just opened a new tab or the engine for the first time. Once
you’ve visited another tab and switched back, the shortcut should
work well for that tab.
If you’re still having issues, please contact
us and we’ll do our best to get you up and running.