Description
Ability Casting System
Note: 4.19 now works on single, coop and dedicated
server builds.
This add-on includes the functionality to cast, cancel and hold
out abilities and then apply effects on any character that has the
“Ability Component” attached to them.
Press a # to load the ability. LMB to cast, RMB to cancel.
Casting mechanics for each ability are easily configurable
inside the AbilitiesDataTable.
Includes 10 Example Abilities:
1 Fireball with a knock back
2 Poison ball with poison over time
3 Fire Bolt
4 Frost Bolt
5 Wall of Fire
6 Magical Shield
7 Exploding Blast
8 Heal Other
9 Heal Self
0 Resurrect
Easy to replicate and comes with Projectile_base bolt_base,
Base_AoE.
Create a child component and apply your own code or make your
own base_ability class to create children from.
The “Character System Component” includes a status, death,
resurrection, and regeneration system.
The ability system can work with any game as a Spell Casting
System or way to create a progress bar along side an action.
This is an ‘Add-on’ meaning you can add it to any existing
project instantly.