Description
Cartoon Cel Shading Post Process
Preview: youtu.be/YKNLQrQHe4M
Ignoring cel shading rendering tutorial:
youtu.be/Qi-2v3rEh_8 (Ignoring outlines
works the same way. However, an ‘AffectTheWholeScene’ variable in
the outlines material must be set to false first.)
?
With this post process, you can easily create a cartoon or anime
environment for your game.
?
To use it, simply drag and drop the CelShadingPostProcess into
your level. You can customize it if you want (for instance, you can
create your own masking texture with different colours or different
amount of colour layers), but it is ready to work by default. This
is a non-emissive shader, so use a CelShadingSkybox as a Skybox in
your levels and customize it at your discretion.