Description
Monster Hunter
Realistic 3D model of a beautiful Monster
Hunter.
Demonstration of leather pants
A small
video instruction on how to make parts of the body transparent
under clothes
Update 1.3:
?Added a variant of the model without additional
bones.
?Face morph targets have been added for this
model.
?Long hair physics is also tuned for this
variation.
P.S: In order that the body model does not go beyond
the clothes, you need to use the body material with an alpha mask,
which hides the body under the clothes. Copying the mask onto the
pants body material will give you a similar result. If necessary,
the mask can be edited to suit your needs.
Update 1.2:
Added long hair physics
Added a variant of the model with flat
shoes
Improved physical model
Update 1.1:
Added elegant leather pants.
The head now supports subsurface scattering. (Body –
does not support yet)
Thigh straps, boots and underwear are now separate parts
for more flexible customization.
The model is modular. Consists of:
1) Basic body without primary sexual characteristics and
nipples.
2) Armor
3) Dress
4) Underwear, belts and boots.
5) Mask
6) Gloves
7) Hairpins
8) Hairstyle “Bunch”
9) Hairstyle Long
You can combine these elements as you like.
Armor, mask, gloves, underwear, boots and belts have 3 color
options that can be divided into 3 sets:
Gold
Dark
Steel
The textures are in PNG format.
Dimensions for head body and armor: 4096 pixels.
Eyes: 3000 pixels.
For the rest: 2048 pixels.
Additional bones have been added to the epic Skeleton
without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Dress bone.