Description
rdLODtools
A tool to create high performance, low poly LODs for static meshes.
rdLODtools is a UE4 plugin that resides in the Static Mesh Editor.?It allows you to easily create Billboard, Planar, Cubic, TriSprite and Impostor LODs.?Billboard LODs can have up to 64 frames in a FlipBook giving a full, 360 degree view (or a range) of the mesh in just 2 or 4 triangles (v1.4 will have dual axis). Planar LODs can have 2-32 planes plus a top plane. Cubic LODs can be modeled to any shape and TriSprite LODs are 1 triangle.?Impostors are all-around views, using the ImpostorBaker Shaders for runtime.
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Running rdLODtools over your meshes can speed up rendering by huge factors. These LODs can fill out your city buildings, Power/Light Poles, trees and foliage while also reducing your frame-rates.
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Mesh Types that rdLODtools is most useful for are things such as:
- Trees
- Foliage
- Sky Scrapers and tall buildings
- Powerline Poles
- Traffic Lights
- Traffic Signs
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Please note that often you will need to manually adjust the colors of your mesh – this is made easy by incorporating adjustment values in the LODs material instances.
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Version 1.3 introduces many tools to speed up all your work with LODs. Context menus have been added to easily change many LOD details and also create/extract LODs from meshes.
Version 1.4 introduces Impostor LODs.
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Technical Details
Features:
- Create 2/4 triangle, multi-angle Billboard LODs
- Create 2-32 poly planar LODs
- Create Cubic LODs which can be edited in modelling apps.
- Create high-speed, single triangle TriSprites.
- Create Impostors
- Complete color customization
- Speed up your Scenes by huge amounts
- Large number of tools for editing details about LODs
- Tools to Remove, Combine and extract LODs
- Workflow optimized
- LOD settings Vault for storing custom LOD values
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Code Modules:?rdLODtools (Editor)
Number of Blueprints: 0
Number of C++ Classes: 7
Network Replicated: No
Supported Development Platforms: Windows,Linux
Supported Target Build Platforms: Any, Editor only plugin